Game: Prarie Dog Pickoff                                       Category: Territorial

Cycle: II, III                                                         Activity Level: Moderate

Tactics: 
throwing accuracy, attacking a                 Equipment: hoops, foam balls, pool noodles
goal, strategy development, defending a goal


QEP: COMPETENCY I: throwing accuracy, attacking agoal, defending a goal


Description: 

The students are placed all over the playing area with a hoop and a pool noodle (prairie dog) standing upright in the middle of their hoop. Students must try to knock over the other prairie dogs and recruit them to their own team. Students can only pivot with the ball. If a prairie dog gets knocked off, the student must pick up and go join the person who knocked over their prairie dog and form teams. In offense, players must throw to a target accurately, and in defense, they must be able to defend their own space.


Layer 1:
P
ick a spot in the playing area that is all your own and set up your hoop and prairie dog
Start with two balls in the game
When prairie dog gets picked off, just wait for game to restart

Layer 2:
A
dd 1 or 2 more balls
When prairie dog gets picked off, join person who knoecked it over and form a team



MODIFICATIONS:

A
dd more balls
Allow the student with the ball freedom to move, but at the cost of leaving his or her prairie dog unprotected



SAFETY:

A
lways keep head up, scanning